package com.vgmlr.kiln
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.darkColorScheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.Color
private val Ink = Color(0xFF111111)
private val KilnColors = darkColorScheme(
background = Ink,
surface = Ink,
surfaceContainer = Ink,
surfaceContainerHigh = Ink
)
@Composable
fun KilnTheme(content: @Composable () -> Unit) {
MaterialTheme(colorScheme = KilnColors, content = content)
}